This document is the official rule guide for all ATF-related Flashstorm titles. This document is subject to continual change. All information here is accurate and final unless stated otherwise. For further inquiry, please reach out to a Moderator+ in Flashstorm. You do not need to know every single detail of all the rules, but it is expected you have a general understanding of the rules before you roleplay.
Table of Contents
Bookmarks are attached.
- Moderation Process
- IC Rules
- OOC Rules
Failure to comply with any of the rules listed in this document while in game, arguing with a Moderator+ during moderation, or interfering in others’ moderations, will result in:
- A warning via the DM system in the game, or repeated warnings
- A kill
- A kick from the game
- A temporary ban ranging from 3-14 days or longer
- Finally, a permanent ban
- If you continue to violate the rules after your temporary ban or attempt to evade a temporary or permanent ban by using alternate accounts either in game or on Discord, you and your alternate account will be permanently banned. Knowingly assisting someone in their ban evasion will also subject you to moderation.
- You cannot appeal bans that are 7 days or less. You must wait 2 weeks (14 days) after the day you are banned to appeal your ban, both in game and on Discord. You may appeal your ban from the game using this appeal sheet. Unless you have been personally notified you are blacklisted from appealing, you may appeal your ban after 2 weeks.
- All bans are logged on the ATF information spreadsheet located here. If you are not logged on the spreadsheet and there is no sufficient evidence for your ban, you may notify a Moderator to unban you.
- If you are found breaking OOC rules on Discord or another platform, you will be moderated through Flashstorm’s Discord moderation process depending on your actions.
- Note that steps may be skipped depending on the severity or type of rule broken. Moderators reserve the right to deviate from the standard moderation process when necessary, as there is a certain degree of discretion that is extended to moderators.
If you leave the game and join another ATF server with the intention of evading moderation, you will be moderated for mod evasion. If you disconnect during moderation because of connectivity issues or you have to leave, it is encouraged that you inform the staff member moderating you via Discord.
IC, or “in character” rules, are rules that apply when you are in character roleplaying. Some of these rules may also be considered OOC rules.
Rule 1: Character Expectations
It is expected that the characters you create are natural characters that react realistically to the world around them and behave appropriately. Characters which are designed to reflect fetishes or have sexual connotations behind their existence are strictly prohibited. This extends to their apparel. Please respect the fact that ATF must abide by ROBLOX terms of service. Failure to abide by this rule will be considered IC trolling.
- Your character should be older than 8 years old, at or taller than the minimum height of 4’3” yet at or below the maximum height of 6’3”, and heavier than 80 lbs but below the weight of 200 lbs unless given approval otherwise. Attempts at surpassing age and height restrictions by acting extremely child-like or wearing boots that make you taller will be moderated.
- Your character should have some sense of mental stability. While characters are allowed to have mental disorders such as depression, PTSD, schizophrenia, and bipolar disorder due to ATF’s environment, severe versions of these disorders that cause them to attack others or even themselves require approval by a staff member.
- Your character should be equipped with items that make sense given the environment. The quantity and quality of the gear on a character needs to reflect the post-apocalyptic aspect of the world they live in, and roleplaying with excessive amounts of equipment or absurdly rare or specially modified equipment, without sufficient lore, will be treated as a rulebreak. The average wastelander would not have a large arsenal of equipment at their disposal, regardless of background. With the implementation of the barter system in the game, where paper currency is worthless because it has no official backing from a government source, few individuals are truly “rich” in terms of equipment and most in the wasteland live in dire poverty.
Rule 1B: Throwaway Characters
Throwaway characters are the explicit use of characterless, undefined characters or characters switched to after dying to exploit the PTK system and avoid repercussions of said system. Most often, throwaway characters are used to troll and randomly attack players and do not contribute to the story in any way shape, or form.
- Throwaway characters are only permitted during special events such as skirmishes and administrator-supervised story events. Only the parties involved may have access to throwaway characters, which must have limitations (such as reinforcement waves or spawning as a mutant).
Rule 1C: Mutant Roleplay (RAD-X & Blight)
Mutants that are RAD-4+ cannot be roleplayed passively or conversate with humans as they are feral mutants. Mutants that are RAD-4+ are allowed to attack players and groups due to their mutations that make them aggressive, and they can also be attacked by other players suddenly and without warning. Humans only have APTK on mutants that are RAD-4+ if their life is directly threatened, or the life of someone else is directly threatened. For more information on mutants with the RAD-X virus, refer to the official mutations guide. Blighted animals follow the same rules, though they tend to be more aggressive and feral in earlier stages of the virus. The guide for the Blight is located here.
- [EXCLUSIVE TO ATF7: MIRAGE] Only 6 RAD-4+ mutants are allowed in a server at a time to prevent mutant hordes from disrupting roleplay. This is subject to change during events and at Moderator+ discretion, but only server-wise.
Rule 2: Random Attack
Randomly attacking players or groups without a valid reason or motive. This includes following individuals or groups of people for no reason with the intention of physically attacking them, attempting to kidnap people despite not having any purpose to do so, or setting up unrealistic and illogical traps meant to bait and attack other users. Mercenary work, such as bounties or contracts, are valid reasons for attacking other users. Coercion is also a valid reason to attack another user, so long as it is along the lines of something like extortion and blackmail, or held at gunpoint. Only having OOC motivation to attack someone (meta-grudging) is considered RA.
- You can still participate in activities such as banditry so long as you do not physically harm them during the process; until they physically resist or begin attacking you in self-defense.
- Opposing factions that encounter each other unexpectedly during patrols may attack each other so long as it is in accordance with faction rules and/or has been pre-approved by a ranking faction staff member. It is subject to being voided.
- Being “insane”/schizophrenic are not valid reasons to attack other users. If your characters’ mental illnesses are this severe, it must be approved by a staff member.
Rule 3: Specified Combat
In combat situations, there are guidelines that are expected to be followed to ensure that combat situations are being conducted fairly. Players should react to being shot at or hit as their characters would in real life (three blows to the head in close-quarters combat is the accepted rule of thumb for knocking someone out, though there are exceptions, such as metal bats). All combat actions must be four words or greater in length. Metasprinting (also known as OOC moving), the act of moving or relocating during combat without properly roleplaying movement actions, is strictly prohibited.
- Your actions must carry detail in combat and must be easily understood by all parties involved. Adjectives and verbs that carry little meaning or are slang (such as 'slam' for punching) can result in a warning. Combat actions that are lazily written or used to gain an unfair advantage will result in a warning, and then the normal moderation process will persist. Excessive spelling typos in combat actions due to speed typing are subject to being voided, especially if they are illegible.
- During combat, all weapons must be roleplayed correctly and in a realistic manner. Illogical or unrealistic roleplaying of weapons is voidable. D20 can be used to settle disputes on whether a player would have been hit from unspecific shots or the severity of an injury.
- You must realistically roleplay your injuries. Blood loss, exhaustion, and fatigue are things that you must reflect in roleplay. Adrenaline and shock may temporarily inhibit your sense of pain, but it is not enough to keep you moving after several devastating injuries, does not last very long, and is very painful afterwards. Using any sort of steroids or addictive substances to gain an advantage in combat is also prohibited.
- At least some degree of medical roleplay must be used if your character is heavily wounded and you plan on them surviving, or your character may die of blood loss. If in active combat situations, medical roleplay may not be timeskipped and has to be roleplayed. In passive roleplay, you may timeskip medical roleplay. You may choose how you treat your character or other characters, but you should be knowledgeable in basic first aid and sanitation of tools and wounds, or else infection will seep in.
Rule 3B: OOC Sniping
OOC sniping pertains to sniping individuals or groups using rifles from far away distances, but the sniper appears OOCly next to said individuals or groups so the sniper’s IC actions can be seen. Although OOC sniping is allowed, there are some limitations to OOC sniping. While OOC sniping, you should not be OOC the entire time calling out shots unless you are a designated sniper for a skirmish or equivalent. You are encouraged to return to your IC position frequently in order to keep it fair for the other roleplayers and to ensure that someone who may be encroaching on your position can properly inform you of what is occurring. It is preferred (and respectful to other players) that a D20 system is used in these circumstances, but it is not mandatory.
- Marauders are unable to accurately OOC snipe due to their constant migraines, weak eyesight, and hallucinations that prevent them from landing their shots. Other mutants, including descendants, would not be able to OOC snipe due to their limbs being too weak or too malformed in order to hold weapons, especially heavy rifles.
- Most civilians in the wasteland would not have the proper training to accurately snipe others from great distances. Keep this in mind if your character comes from a civilian background and has no proper military or weapons training, as this may affect the chances of your shot landing on intended targets. Unless you are utilizing special approval equipment, extreme long-range sniping is nearly impossible.
- If there are weather conditions currently present in the game while you are roleplaying, such as fog, rain, or sandstorms, or it is night time, you must take this into account while you OOC snipe. These factors will affect your capabilities to snipe accurately.
Rule 3C: Speedtyping
Although speedtyping (typing fast to fit in more combat actions in a lesser amount of time, typically more than 110 WPM) in certain situations is allowed, it must be agreed upon by both parties, whether it is between individuals or factions in raids. If one party does not consent to using speedtyping in combat, you must grant the other person adequate time to react to your actions, or you will be considered to have an unfair advantage over the player as a form of powerplay and you will be moderated. Optional and recommended ways to achieve a fair combat scene can include using a turn-based or D20-based combat system, which is up to the player. If there are disputes over what is considered speedtyping or a disagreement on what combat system to use, it is up to moderator discretion on which to use to settle the dispute.
Rule 3D: Explosives and Area of Denial (AOD)
Area of Denial refers to the term where explosives, such as molotovs and nail bombs, are used for deterrence and are meant to prevent people or large groups of people from moving into an area or building. Unless granted explicit permission by a Moderator+ or pre-approved for use in skirmishes, players may not use molotovs and nail bombs to harm other users or cause mass destruction. You may only use molotovs and nailbombs, and only for AOD. Explosives such as grenades, and explosives that are used for any other purpose, require approval beforehand. You also must have a logical reason for why you have them and where you got them.
Rule 3E: Suppressive, Spraying, and Burst Fire
Suppressive, spraying, and using burst fire at other users is common not only during normal combat situations but also during faction raids and skirmishes. Thus, it is important that some guidelines for these practices are made clear.
- You may use suppressive fire so long as you have a weapon that can engage in automatic fire. Suppressive fire is not intended to attack other players, but rather, prevent a person or a group of people from fleeing or moving into a certain area. Suppressive fire cannot be done infinitely and with an unlimited source of ammunition. If you are roleplaying suppressive fire, you must take time to reload your gun, and you cannot prevent people from moving out of your target of suppressive fire during this time. You also do not have access to an unlimited source of ammunition, and those from factions such as the SLF are more likely to have access to larger swathes of ammunition for suppressive fire compared to bandits.
- Rapidly firing, or spraying, your weapon (magdumping, fully automatic fire) directly into another person is not permitted and will be considered powerplay unless it is consented to by the other party. You may spray through walls, however, considering that the trajectory of most bullets is changed upon impact with a surface of any thickness, especially corroded metals and driftwood, accurately shooting people through walls is unlikely. You most likely would graze your intended target.
- Using firearms that fire multiple projectiles (aside from shotguns), such as automatic and burst fire rifles, require you to say where you hit afterward OOCly and has a limitation of landing three shots.
Rule 3F: Aiming
Failure to properly aim may cause your actions to be voided and moderated upon. If you are using melee weapons, such as baseball bats, batons, and knives, you do not need to aim, but you still need to take the weapon out if you are not holding it in your hand. Aiming at distances where you are far away and would not be seen visibly is OOC sniping. You must aim and fire at other users using roleplay actions; you cannot simply aim and fire your gun OOCly at others (see random shooting).
- Before firing at another user, you must:
- Take out the weapon out of a holster or sling.
You cannot equip the weapon OOCly to substitute for this action.
- Roleplay aiming at the person.
- Specify which area of the body you are shooting at unless you are point-blank (very close to the other person).
Rule 4: Fear Roleplay
Fear roleplay is the act of fear and how it influences what your character would or wouldn't do in a tense situation. Breaking fear roleplay can subject you to moderation. Situations that would break fear roleplay include, but are but not limited to:
- Robbing and/or randomly attacking others in public and crowded areas of Cliffguard, due to the presence of player-controlled and NPC CDF militiamen.
- Attacking those who have a gun pointed at you or attacking others in the presence of those aiming a gun at you without taking into account that they could easily shoot at you when you lunge at them.
- Attacking faction patrols in heavily out-numbered groups without approval beforehand, considering they have more powerful weaponry and personnel with them.
Rule 5: Godmodding
Godmodding is when you either ignore actions against your character or use unrealistic actions to avoid damage to your character. As an example, if you didn't have an armor of any kind, and were shot in the chest, you would not be able to continue firing shots at your attacker -- you would be incapacitated. Godmodding also includes your character having superhuman abilities that are illogical and out of place within the ATF universe, such as wolverine claws or self-healing regenerative skin.
Rule 5B: Powerplay
Powerplay is the act of placing repeated, unreasonable, or illogical actions in your roleplay. However, it is important to understand that minor actions can still be combined with aggressive actions in one line and not be considered powerplay, such as picking up something and throwing it. It is also considered powerplay to use less than four words in combat actions, which is the combat standard (refer to specified combat).
Rule 6: Permissions System
Permissions fall into several categories and are used to gain permission for actions that require permission to be done, such as killing, capturing, or instantly knocking out other users. Permissions must either be granted by the player themselves, or by an administrator under the "RT" (Reason To) permissions if seen as necessary. The permissions are as follows:
- Permission to Kill (PTK) is a permission where a player will ask another player permission to permanently kill their character. This can be denied or granted by the player being asked, as long as it is a reasonable denial, which are:
- Denying PTK because you were randomly attacked. The other player, however, does have the right to ask for a moderator to verify whether the encounter can be classified as a random attack -- thus, temporarily, you are allowed to deny PTK because you were randomly attacked until a moderator can resolve the issue.
- Denying PTK because your character has specific importance, either as an ATF event-associated character or a character that is incredibly valuable to a faction.
- Denying PTK because there is no reason for the person to kill your character. For example, someone pickpocketing money from you or insulting your appearance is not a reason to kill someone.
- Permission to Server Kill (PTSK) is a permission mostly used on games that have a multiverse, such as Deep Six, where your character can only be killed for the existing server. It follows the same regulations as PTK, and is used when a player should reasonably die in a situation, but not enough to be lost permanently. Players may be temporarily restricted from using their characters even outside of the server by Moderators+ when PTSK is applied to enforce some instance of character loss.
- Permission to Cripple/Capture (PTC) is a permission that's not often used, but important if you plan on permanently disabling a player’s character. This has the same expectations as PTK, including the "reason to" factor, as administrators may override a player’s refusal to PTC if found necessary. Keep in mind PTC is for major crippling actions, not your arm or leg is broken. Slavery falls under this rule.
Rule 6B: Reason To
Reason to Kill (RTK) is a permission that only a Moderator+ can grant, in which a moderator bypasses the PTK system and allows someone to kill another character without permission or the moderator does it themselves. It can be asked for either in-game or on Discord. Reason to Server Kill (RTSK) has the same definition as Reason to Kill but can only be used in multiverse games. It follows the same regulations and rules as Reason to Kill. RTK cannot be denied by the player. However, a player can dispute RTK/RTSK if they feel that an administrator is being biased, or the situation was not properly explained, by resolving the matter with a Manager.
Rule 7: Private Roleplay
Private roleplay (PRP) is the act of intentionally ignoring other players’ actions with no justification. This is not the same situation as voiding or ignoring those who are trolling, however. Private roleplay is prohibited by the game rules as all RP is public. Refusing to roleplay with another player for no valid reason will result in the moderation process.
Rule 7B: Voiding
“Voiding” is the act of disregarding a situation or an action and acting as if it did not happen. Generally, voiding is done when a mistake is made ICly or an action is incompatible or unrealistic. Voiding a situation must be agreed upon by both parties, or overridden by an administrator. If an administrator forces you to void (or unvoid) a situation, and you do not comply, you will be punished. Voiding without another player’s consent is considered PRP, as you are ignoring another player for no reason. When you are roleplaying on a public server in ATF, your roleplay is subject to any participant involvement.
Rule 8: NPCs
The acronym “NPC” stands for Non-Player Character. This refers to any character controlled by a player, or one that isn’t controlled by one. Players cannot control faction NPCs, groups of NPCs, or use NPCs in combat situations unless given explicit permission by a Moderator+. Usage of NPCs in the game is heavily restricted. Player-controlled NPCs that are not Moderators+ may only use NPCs for passive situations, such as roleplaying a doctor or a merchant in a store. Seek an admin if you want to create an event or roleplay centered around accessing these otherwise restricted areas.
- NPCs play into the idea that a location that would be restricted, such as a military base, a cordon, or other similar items would be populated with guards. This means your character would not attempt to enter these locations nor would they be allowed in, such as the CDF’s Citadel in Mirage.
Rule 9: Unapproved Factions
Factions that try to insert themselves into the game’s lore and compete with lore factions, or factions that violate unofficial fanfaction guidelines, are not allowed. These are not to be confused with unofficial fanfactions, which are player-made factions that have not been approved by staff in the way of an official vote during the application phase of official fanfactions. These are permissible, but there are guidelines that must be followed. Refer to the Unofficial Fanfaction FAQ for more information on the abilities and limitations of unofficial fanfactions.
Rule 10: D20 System
The D20 system is an optional dice-roll based system offered in Flashstorm games where Players click the D20 button in game and a random number out of 20 is chosen for them, which can be used for estimating the intensity of an attack or the success of an action. There are currently no official modifiers which are present within the game, so the numbers are rolled will be the true number, but if both players agree to use their own multipliers between them, that is allowed, however, these are not official multipliers and may be overridden or voided by staff.
- You cannot force other users to agree to using D20, namely in combat-oriented or similar situations. You cannot tell people shooting at you to use D20 to determine the accuracy of the shot (unless told otherwise by a Moderator+), nor can you make people land a certain number above D20 in order to break a lock. You must wait until a number has displayed above a person’s character before conducting an action when D20 is used.
- The only exception where other users must abide by D20 if used is during or after the explosion of pre-approved explosives, suppressive fire, and OOC sniping in official faction skirmishes and raids.
OOC, or “out of character” rules, are rules that apply when you are not in character roleplaying. Some of these rules may also be considered IC rules.
Rule 12: Random Shooting
Using weapons in your inventory such as guns and knives and repeatedly firing them or stabbing others can subject you to moderation. This is because it is generally disruptive to roleplay and excessive firing of a gun can lag the server. You are allowed to use the weapons in your inventory, so long as you are using them for roleplay purposes and not to be disruptive or troll.
Rule 12B: Animation and Prop Abuse
Using the in-game animations for reasons such as trolling or being generally disruptive. The in-game animations are only used for roleplay purposes. This includes spawning vehicles on top of other users or ramming them into other players OOCly, spamming props to block other users or locations (also known as “prop blocking”), and using inappropriate or hateful custom decals and custom audio, especially those used to crash or lag servers.
Rule 13: Excessive OOC
Excessive OOC refers to when a singular person or a group of people remain OOC for an excessive amount of time without proper reasoning. Randomly running around and jumping about is disruptive to players trying to roleplay. Please be respectful to the players around you by being as least disruptive as possible when OOC.
- It is acceptable to stay OOC for longer amounts of time when spectating roleplay or discussing topics important to the situation at hand, such as a moderation issue or debating something that occurred in the roleplay. If you are OOC, please use the OOC setting provided in game.
- It is unacceptable to stay OOC for a long amount of time when only discussing random things that have no relevance to the roleplay. If you do not intend to roleplay when joining a server, you are subject to moderation.
Rule 13B: Shielding
“Shielding” is when a person or persons will intentionally go OOC to avoid being acted on or to get the best possible situation for their character. Going OOC to ask a minor specification of "which SIDE of my hip?" or "which part of my leg" is almost entirely unnecessary if it is done during combat instead of afterward. If you are seen acting like this, you are liable to be moderated. Additionally, going OOC or pretending to be AFK (away from your keyboard) until someone leaves or becomes preoccupied will also result in punishment.
- This is not to be confused with combat-logging, which is not against the rules due to situations in which people must leave or are disconnected via connection. However, if you leave during a moderation situation without a proper reason, you are still subject to moderation for moderation evasion.
Rule 14: Harassment
Constantly bothering, flaming, stalking, threatening, spreading NSFW of, or sexually harassing other players after being asked to stop will subject you to moderation under harassment. It should be noted that even stopping when asked, you may still be punished for harassment. You may still be moderated even if you did not partake in severe harassment if you were complicit in it or failed to report it to ATF staff despite having knowledge of it occurring. If you are found to have engaged in severe harassment or other morally apprehensive behaviors in other communities, even if they are not ATF-related, you are subject to being blacklisted from After the Flash.
Rule 14B: OOC Harassment
OOC harassment (also known as OOCH) is harassment occurring in the game and on the related chat services of the game, such as ROBLOX and Discord. This can range from holding a grudge over something ICly to abusing someone's privacy by continually harassing them. It also covers doxxing (leaking someone’s personal information), leaking ERP logs (as it is considered spreading NSFW of other users), and DDOSing. You can and will be punished severely for these types of actions. Witch-hunting players due to prior infractions is still classified as harassment. We do not tolerate vigilante justice in this community and you will be moderated for it.
- It is expected you act in a mature manner and refrain from insulting other users over IC and OOC disputes. We highly encourage you not to interact with, entertain, or try to get back at people who are harassing you, as it is a waste of your time and may interfere with moderation. Take any screenshots or videos of harassment and report it to a Moderator+.
- Just because a player breaks a rule does not give you a reason to target them and harass them in an attempt to get them to leave the game. Please try to be understanding and helpful with new players!
Rule 14C: IC Harassment
IC harassment is characterized as using illogical matters such as OOC grudges as a reason to align your character against someone or to target their characters for seemingly no reason. Creating throwaway characters to target other users, stalking other users ICly, encouraging other affiliated players to join a server to target/harass another user, or trying to pit other uninvolved players against a user will subject you to moderation.
Rule 14D: Slanderous content
Slanderous content includes, but is not limited to screenshots, videos, chat logs, or word of mouth rumors that have the intent to damage someone to an irreparable extent or ruin their reputation. Slanderous content is much more severe than general OOC harassment, as it involves malicious lies that are much more damaging than an insult. Accusing someone of committing a crime or a morally reprehensible act without any evidence and with malicious intentions will result in a single warning, and if not followed, an immediate ban with a slim chance of appeal. Slandering players is not acceptable in any sense.
- Do not interpret this as meaning you should not report something that you find concerning just because you think you do not have sufficient evidence and you are worried you will be moderated under 14D. If you are concerned that a player or a group of players are engaging in wrongful behavior, please speak to a Moderator+ and provide any evidence you can so ATF staff can verify the truthfulness behind the accusation and deal with it accordingly.
Rule 15: Explicit Roleplay
Explicit roleplay is the act of performing sexually inappropriate or excessively explicit actions, both out of character and in character in ATF, that violate the ROBLOX Terms of Service. “Excessively explicit” can also refer to unnecessary gore-like actions and/or over description of injuries. Having married characters, having children, and minor displays of affection are not ERP. In this context, time-skipping explicit actions is not allowed.
Rule 15B: Explicit Roleplay Jokes
Explicit roleplay jokes, commonly referred to as ERP jokes, are players making sexually inappropriate or explicit comments to other users or in general; either OOCly or ICly. Making ERP jokes may result in a strict warning, a temporary ban, or depending on the severity and degree of NSFW, a permanent ban. Consequences are up to moderator discretion and are final. You can be moderated for ERP jokes outside of ROBLOX on Discord if it is deemed inappropriate enough and/or makes other users uncomfortable.
Rule 16: Trolling
Trolling is the act of being intentionally disruptive and annoying to players, both ICly and OOCly.
Rule 16B: IC Trolling
IC trolling is classified as using or creating characters with the sole intention of being overly annoying to players and attempting to disrupt their roleplay, usually with no intent to seriously roleplay. Any aspect of a character, including appearance and personality, that is deemed unreasonable, illogical, or ridiculous by an administrator, will result in moderation if you refuse to change that aspect of your character. This rule also covers roleplaying as inanimate objects or roleplaying as incredibly small animals. Although all roleplays are public to some extent, using troll characters to interrupt others’ roleplays and disrupt the flow of their roleplay is also considered IC trolling and is subject to moderation.
Rule 16C: OOC Trolling
Out of character trolling is being intentionally disruptive by intentionally abusing animations, random shooting, interrupting roleplay with unnecessary OOC remarks and refusing to use the OOC morph, following other users despite being asked not to, jumping on other players, etc.
Rule 17: Metagaming
Metagaming is the action of using OOC information in in- character actions, usually to gain an unfair advantage over players or to gain knowledge of other characters or matters unrealistically. Examples can include things such as hearing in Discord voice call that someone's character is a criminal and then promptly arresting them as your character, despite your character never ICly being informed and having no reason to suspect or know that that character is a criminal. It is entirely important that this rule is kept in mind at all times, as metagaming can break the immersion, feel, and fun of a roleplay.
Rule 17B: Meta Grudging
Meta-grudging is a more violent and abusive form of metagaming, in which a player will act hostile due to OOC motivation or grudges. An example of meta-grudging is someone trying to rob and kill someone’s character solely because they do not like the person outside of the game.
Rule 18: Exploiting
Exploiting is the use of glitches, scripts, or clients to manipulate the game environment either to troll, get into inaccessible locations, or unlock locked content. Scripts and client usage to exploit the game, such as flying, speed hacks, teleporting other users, killing other users, or disabling admin commands, will result in an instantaneous permanent ban with little to no chance of appeal.
- Note that certain glitches make it difficult to differentiate between exploits and game glitches. If you are intentionally exploiting a game glitch, it will be assumed that you are exploiting and will be punished accordingly. Glitching on accident will result in a warning. Feigning ignorance, however, may result in a temporary ban according to how abusive the action was.
Rule 19: Fail Roleplay (FRP)
Fail roleplay, or FRP, refers to actions ICly and OOCly committed by players that are deemed illogical or unfounded., thus being referred to as a failure to properly roleplay. This is not to be confused with trolling, which is a conscious attempt to disrupt and antagonize roleplayers. However, repeated FRP will subject you to moderation. Examples of FRP include:
- Roleplaying as a SEAL without having been accepted or unapproved tall heights
- Having a multitude of typos (grammar and spelling mistakes) in player actions to the point where it is difficult to understand
- Not using brackets or parentheses when OOC, and refusing to use the OOC morph when OOC for a long period of time
- Conducting unrealistic actions such as jumping 10 feet off the ground or not sustaining any injuries after falling from great heights
Rule 20: Approvals
Approvals refer to items, abilities, and disorders that require approval by a Moderator+ to use in roleplay because of their advantages over other players, and must be obtained through getting permissions granted by staff after filling out an approval sheet. Before submitting an approval sheet to a Moderator+, it is required that you review the approval guidelines, which contains information on what items that need approval. All approvals are logged on the official ATF information spreadsheet. You may not steal others’ approved items unless the person has consented to it and a Moderator+ has agreed to it. Staff members retain the right to revoke approvals if you are found misusing them.
- If your approval is denied by a staff member when it is submitted into the queue, you must wait another 14 days to submit your approval. This is to ensure that thought and effort is put into your approval, as approvals that are lazily written, are not well thought out, or do not have much research behind them will most likely get denied.
- Roleplaying things that require approval will subject you to moderation and may even result in you being blacklisted from approvals. Sharing your approved items with other users without Moderator+ permission will also risk your chances at being able to have approved items in the future. You may not transfer your approved items between characters unless it is granted by the moderator who initially approved the item.
- You must fill out an approval sheet and get it accepted and logged by a moderator before you are allowed to roleplay an item that requires approval. No exceptions.
Rule 20B: Faction Approvals
Although similar, lore faction and fanfaction approvals (not unofficial fanfactions, as they do not have this ability) for items are slightly different than approvals for players. Lore factions can bypass the majority of approvals as long as the items they are using make sense and are used sparingly, and fanfaction approvals can also be bypassed temporarily in raids or other combat situations For example, players that are certain special ranks in factions may be allowed to use T3 body armor and .338 rifles without needing it to be officially logged on the spreadsheet, so long as it is granted permissible by the faction owner or high-ranking faction staff. This is because these players usually cannot use these approved items outside of the faction, and they may only be used either at the explicit permission of a ranking faction member during faction hosts, such as skirmishes. If you are found to be abusing faction approvals, you may be subjected to moderation within the faction and in ATF.
Rule 19C: Faction and Military Remnants & Descendants
Players are allowed to roleplay as remnants and descendants of factions not present in the game and real-life military organizations, so long as their presence is realistic and they would be alive during the time period of the game, and they do not retain the equipment they would be given in these factions or militaries, such as uniforms or specialized weaponry. They are, however, allowed to keep awards and badges that they earned from this time.
Rule 19D: BNLs, ALPs, Exoskeletons, and Purchased Weapons
BNLs, ALPs, exoskeletons, patchwork and titanium robotic suits are full-body prosthetics and outfits that can be purchased from streams. These items do not grant you advantages over other players and do not change your capabilities in roleplay unless stated otherwise. They are meant for cosmetic purposes and to enhance roleplay, not to gain an unfair combat advantage over others. Refer to the technology guide for more information.
- Please keep in mind that prosthetics are not as strong as human limbs, and would not give you superhuman abilities. You cannot use BNLs, ALPs, exoskeletons, etc to avoid reacting in CRP. BNLs and ALPs released to the public pre-flash were not at the capability of completely replacing all organs and nerves in the human body.
- Unless you own the item, items that are locked behind payment (such as listed above and weapons purchased from mystery boxes) may not be roleplayed otherwise and must be approved. You do not need to get these items approved if you own them.
Rule 21: Moderator Impersonation
Impersonating a Moderator+ either by naming your ROBLOX and/or Discord accounts after them either as a joke or seriously, pretending to use admin commands in game in a non-joking manner to intimidate other players, giving yourself or others items that require approval, conducting in activities that are strictly meant for staff only (such as doing important game events), or falsely claiming you are a moderator in order to get information out of somebody will entitle you to moderation under moderator impersonation.
Rule 21B: Mini-Modding
Although it is appreciated when players inform other users of the rules and try their best to assist other users in roleplay and OOCly, there is a line when it comes to purposefully trying to moderate other players and disrupting roleplayers. This includes trying to solve situations and disputes by yourself that would otherwise require moderation. Mini-modding also extends to creating your own rules and lore for ATF factions and events while trying to market them as true. You are allowed to speculate on the reasonings behind certain matters in the game, just don’t misinform other players by claiming it is canon (official lore).
The original document containing these rules is on flashstorm,and can be joined from the link on ATF: Mirage's page.